6.2 Spherical waves and the inverse-square law
For a harmonic monopole, the pressure field at distance from the source has the form
with the pressure amplitude at the source surface . The two essential properties:
- Amplitude decays as . Pressure halves for every doubling of distance.
- Phase changes linearly with distance. A kick at the source at arrives at radius at time .
Intensity and the inverse-square law
Intensity in a plane wave is . The plane-wave formula is the local relationship between pressure amplitude and intensity, and it applies to spherical waves wherever the wavefront is locally flat (i.e. at distances ). Substituting the spherical amplitude:
Intensity falls as — the inverse-square law. Energy conservation, restated: a fixed total power is being spread over a spherical surface whose area grows as , so intensity per unit area drops as .
In decibels, the inverse-square law is 6 dB per doubling of distance:
A point source 1 m away is at, say, 80 dB. The same source 2 m away is at 74 dB; 4 m away, 68 dB; 8 m away, 62 dB. Each successive doubling subtracts 6 dB.
Total radiated power
Integrating the intensity over a sphere of radius :
The factor of cancels — the total power radiated through any spherical surface enclosing the source is the same, as it must be for an isolated source in a non-absorbing medium. This is one of those tautological-but-useful checks: if you computed a falloff from a point source, you’d know something was wrong.
Near field vs. far field
The clean falloff and plane-wave-like local relationships hold for — the far field. Close to a small source ( or ) the situation is more complicated. The acoustic impedance becomes complex (it has a reactive component representing energy that swings back and forth between the source and a thin layer of surrounding air without radiating away). For a small spherical source of radius at angular frequency , the radiation impedance is
For (small source compared to wavelength), the real part is — much less than — and the source is a poor radiator. The imaginary part is , much larger than the real part — the source is mostly reactively coupled to the surrounding air, sloshing it back and forth without radiating.
This is why small sources at low frequencies are inefficient radiators: a 5-cm woofer cone trying to radiate 50 Hz ( m) has , so its real radiation resistance is . It mostly pushes air back and forth rather than radiating it away. Big subwoofers exist for this exact reason: you need either a bigger or a horn-loaded structure that effectively enlarges the source for low frequencies.
The far-field rule of thumb
For practical work: a source’s “far field” begins at roughly (for a piston of radius ). Closer than that, the field has reactive structure and direct falloff doesn’t apply. Farther, you can use the simple inverse-square law.
For a 1-m-diameter speaker at 1 kHz ( m), the far field begins at m. Beyond about 5 m the simple model is excellent.
What follows
Cylindrical sources behave differently — geometric spreading is one-dimensional rather than two-dimensional in their case, and intensity falls as rather than . We meet them next.